響 ( 2016 )
展覽概念︰沒有人的山谷,一顆巨石落下,請問,有聲音嗎?
聲音,是通過「 人 」這個接收器,才被界定此為何物。所有思考的來源,皆因五感的獲得而有所觸發,進一步產生情緒、想法和記憶等。從自然之間的互動,因為「 人 」在現場而被認定有了聲響開始。接著,人類主動的參與,導引出欲於聆聽的聲音。當聲波的振幅超越感知程度,竟以為一切呈現無聲的狀態。各種存在於世的自然,經由人的鑑賞及加入,誘發出了對象物本質外的意涵;也或者,這些看似極為普通的物件,早已包含可被相信的所有一切。
媒材︰樹枝、樹葉、風、石頭、木頭、單頻道錄像
展出:《 響 》個展,兩倆,臺南,臺灣,2016
Sounds of Nature (2016)
Medium: branch, leaves, wind, stone, wood, single-channel video
Place: ''Sounds of Nature'' solo exhibition, Liang Liang, Tainan, Taiwan, 2016
展覽概念︰沒有人的山谷,一顆巨石落下,請問,有聲音嗎?
聲音,是通過「 人 」這個接收器,才被界定此為何物。所有思考的來源,皆因五感的獲得而有所觸發,進一步產生情緒、想法和記憶等。從自然之間的互動,因為「 人 」在現場而被認定有了聲響開始。接著,人類主動的參與,導引出欲於聆聽的聲音。當聲波的振幅超越感知程度,竟以為一切呈現無聲的狀態。各種存在於世的自然,經由人的鑑賞及加入,誘發出了對象物本質外的意涵;也或者,這些看似極為普通的物件,早已包含可被相信的所有一切。
媒材︰樹枝、樹葉、風、石頭、木頭、單頻道錄像
展出:《 響 》個展,兩倆,臺南,臺灣,2016
Sounds of Nature (2016)
Medium: branch, leaves, wind, stone, wood, single-channel video
Place: ''Sounds of Nature'' solo exhibition, Liang Liang, Tainan, Taiwan, 2016
虛映真實 ( 2016 )
概念:進入一整片倒吊的樹叢,沉入異於尋常的環境。傳來的徐徐風聲,令身旁的樹葉,時而舞動,時而靜默。
這份陌生卻新穎的體驗,將一點一點的成為心中新的滋潤 ─── 並蔓延。
媒材:樹枝、樹葉、風
尺寸:依場地而定
Illusionary Trip (2016)
Medium: branch, leaves, wind
Size: dimensions variable
概念:進入一整片倒吊的樹叢,沉入異於尋常的環境。傳來的徐徐風聲,令身旁的樹葉,時而舞動,時而靜默。
這份陌生卻新穎的體驗,將一點一點的成為心中新的滋潤 ─── 並蔓延。
媒材:樹枝、樹葉、風
尺寸:依場地而定
Illusionary Trip (2016)
Medium: branch, leaves, wind
Size: dimensions variable
棋樂 ( 2015 )
概念︰唾手俯拾腳邊的黑白石子,擺上以鉛筆繪出格線的木頭棋盤進行對弈。視五子棋做為互動基底,在規則自由延展之下,端看參與者創造屬於每個當下的新玩法;既可下棋,亦可成為某種藉石子產生繪畫或雕塑般行為的創作,同時引發只屬於那段過程的聲景。
在科技越發演進的時代,想獲得內心娛樂的滿足,越是仰賴非實物的介質。想像當一切近乎歸零,人們能重新思考從生活中易於取得的實體物件,主動發掘和創造其趣味之處,不再僅只是被動獲取他者或外界所給予的誘惑。
媒材︰木頭、石頭、鉛筆
尺寸:依場地而定
展出︰《 混種現場藝術祭 - 視覺混種 》,花博爭豔館,臺北,臺灣,2016、《 響 》個展,兩倆,台南,臺灣,2016、《 來竹圍玩一天 造個環境友善村 》,竹圍工作室,新北,臺灣,2016、《 第二屆藝術自由日 》,華山1914 文化創意產業園區,台北,臺灣,2015
製作紀錄:https://youtu.be/OmV6cxIiDHE
Gomoku (2015)
Medium: wood, stone, pencil
Size: dimensions variable
Concept: Pick up the black and white pebbles at hand and place them on a wooden chessboard marked with grid lines drawn in pencil, ready for a game. Using Gomoku (Five-in-a-Row) as the interactive foundation, with flexible rules, it all depends on the participants to create new gameplay unique to each moment. It can be a game of strategy or even a form of artistic creation, using the stones to generate drawings or sculptural actions, while simultaneously evoking the unique soundscape of that particular process.
In an era where technology is advancing rapidly, the satisfaction of inner entertainment increasingly relies on non-physical mediums. Imagine a scenario where everything is almost reset, and people can reconsider the inherent qualities of readily available physical objects in their lives. They actively explore and create their own sources of amusement, no longer simply passively succumbing to temptations imposed by others or the external world.
Place: On Site Artfest-On Site, Visual, Taipei Expo Park Expo Dome, Taipei, Taiwan, 2016, Sounds of Nature solo exhibition, Liang Liang, Tainan, Taiwan, 2016, Playday in Zhuwei: Making an Eco-Friendly Hub, Bamboo Curtain Studio, New Taipei City, Taiwan, 2016, 2nd Free Art Fair, Huashan 1914 Creative Park, Taipei, Taiwan, 2015
Recording of the production: https://youtu.be/OmV6cxIiDHE
概念︰唾手俯拾腳邊的黑白石子,擺上以鉛筆繪出格線的木頭棋盤進行對弈。視五子棋做為互動基底,在規則自由延展之下,端看參與者創造屬於每個當下的新玩法;既可下棋,亦可成為某種藉石子產生繪畫或雕塑般行為的創作,同時引發只屬於那段過程的聲景。
在科技越發演進的時代,想獲得內心娛樂的滿足,越是仰賴非實物的介質。想像當一切近乎歸零,人們能重新思考從生活中易於取得的實體物件,主動發掘和創造其趣味之處,不再僅只是被動獲取他者或外界所給予的誘惑。
媒材︰木頭、石頭、鉛筆
尺寸:依場地而定
展出︰《 混種現場藝術祭 - 視覺混種 》,花博爭豔館,臺北,臺灣,2016、《 響 》個展,兩倆,台南,臺灣,2016、《 來竹圍玩一天 造個環境友善村 》,竹圍工作室,新北,臺灣,2016、《 第二屆藝術自由日 》,華山1914 文化創意產業園區,台北,臺灣,2015
製作紀錄:https://youtu.be/OmV6cxIiDHE
Gomoku (2015)
Medium: wood, stone, pencil
Size: dimensions variable
Concept: Pick up the black and white pebbles at hand and place them on a wooden chessboard marked with grid lines drawn in pencil, ready for a game. Using Gomoku (Five-in-a-Row) as the interactive foundation, with flexible rules, it all depends on the participants to create new gameplay unique to each moment. It can be a game of strategy or even a form of artistic creation, using the stones to generate drawings or sculptural actions, while simultaneously evoking the unique soundscape of that particular process.
In an era where technology is advancing rapidly, the satisfaction of inner entertainment increasingly relies on non-physical mediums. Imagine a scenario where everything is almost reset, and people can reconsider the inherent qualities of readily available physical objects in their lives. They actively explore and create their own sources of amusement, no longer simply passively succumbing to temptations imposed by others or the external world.
Place: On Site Artfest-On Site, Visual, Taipei Expo Park Expo Dome, Taipei, Taiwan, 2016, Sounds of Nature solo exhibition, Liang Liang, Tainan, Taiwan, 2016, Playday in Zhuwei: Making an Eco-Friendly Hub, Bamboo Curtain Studio, New Taipei City, Taiwan, 2016, 2nd Free Art Fair, Huashan 1914 Creative Park, Taipei, Taiwan, 2015
Recording of the production: https://youtu.be/OmV6cxIiDHE
一樣的不一樣 ( 2016 )
概念:生存於地球的所有生命,各自從世界不同的角落,仰望著同一片天空所創造出的景緻。當認知的尺度逐漸擴大,不再以國界做為彼此的差異,是否能有機會從中體現新的可能?
媒材︰單頻道錄像 ( 彩色/無聲 )
尺寸:依場地而定
時長:04 分 53 秒
Borderless (2016)
Medium: single-channel video (color, silent)
Size: dimensions variable
Duration: 4'53"
概念:生存於地球的所有生命,各自從世界不同的角落,仰望著同一片天空所創造出的景緻。當認知的尺度逐漸擴大,不再以國界做為彼此的差異,是否能有機會從中體現新的可能?
媒材︰單頻道錄像 ( 彩色/無聲 )
尺寸:依場地而定
時長:04 分 53 秒
Borderless (2016)
Medium: single-channel video (color, silent)
Size: dimensions variable
Duration: 4'53"